Doom 3 BFG bug?

I have to ultra careful when I put John Carmack’s blessed code and bug in the same sentence but I believe there is a way to lock up the game.
Repro:
Launch the BFG exe with the +devmap

from command line and the game does not proceed beyond the :Saving: screen. This appears to be happening because the profile does not get initialised before selecting the game type on the game launch. Further down the profile gets saved along with saved games. If the profile does not exist one need not save it.
Would be nice if someone can tell me if this is a bug indeed. Already pushed a fix to my git hub account.

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